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Old Apr 21, 2007, 08:42 PM // 20:42   #1
Lion's Arch Merchant
 
Join Date: Apr 2005
Guild: Death Infernal Evil
Profession: Mo/R
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Default Buying unlocked skills with the farming update

I'm not even done buying basic sin skills, and already it's 1 plat for each. with the reduced drops, its taking longer to get an full skilled sin, not to mention the elites. I like to have each primary profession to have every single skill. call me anal about that.

the suggestion is, if you already unlocked the specific skill with faction or with other characters, I'd like you to remove the gold requirement, and just increase the cost of skill points to a certain point -- for every previously unlocked 5-10 skills you buy, it would go up by 1. it's easier getting Xp than 5 plat for the very last skill for your profession combination.
the skills you haven't unlocked would still have the gold addenum

the tomes would be basically be free unlocks requiring no skill points, so you have a either-or choice lose gold for a tome, or a few skill points
OR

reduce the cost upgrade by 75%.

With the loss of the skill reward quests in the new campaigns, and with the farming update, it's slightly harder to get skills.
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Old Apr 22, 2007, 01:08 AM // 01:08   #2
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Please, no!

For me is harder to get XP than gold!

I have calculated that I get, by average, 5k at the same time I get 1XP.

So, If they asked for more skll points and less money, I would be in a real trouble to finish getting skill hunters.

I already have all my characters with all the non-elite primaries, and it was no trouble.

And I never farm!
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Old Apr 22, 2007, 03:55 AM // 03:55   #3
Lion's Arch Merchant
 
Join Date: Apr 2005
Guild: Death Infernal Evil
Profession: Mo/R
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well, there's always high xp quests that you didn't take in factions or NF, and most of those areas are +lvl 20 areas and they always gives xp

I usually get 1/3 bar of xp just by killing stuff in missions or running to a place.
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Old Apr 22, 2007, 05:49 AM // 05:49   #4
Academy Page
 
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Join Date: Jul 2006
Location: NW Arkansas
Guild: Players And Their Handbooks
Profession: E/Mo
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With hard mode in place I see no point in this. Gold is way to easy to get now. I've made 10 to 15k today just running Ruins of Surmia a few times(4 maybe 5), and selling everything I've gotten to vendor... The weapon upgrades I got probably would have increased that a lot more if I took the time to sell to players, but I didn't feel it. While I wouldn't mind a decrease over time in skill costs, 1k isn't looking so evil anymore.
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Old Apr 22, 2007, 05:59 AM // 05:59   #5
Wilds Pathfinder
 
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Join Date: Mar 2007
Location: 02/18/05 (Pm me with the place, its a riddle)
Profession: A/
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This game is for casual players' if we amp up the price ppl will start hating it.
I am not willing to pay anything except 1K for regular skills.If I unlocked something I am willing to pay 2K for it.
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